Set up both 6v6 teams and four moves per spirit, then quickly see where you have strong hits, where you need patches, and how the enemy can punish you back.
Loading spirit moves...
Build 6v6 squads with move coverage in mind
Spot gaps, pressure points, and strong hit windows quickly
Compare offensive plans before locking a team
Useful for matchup prep and iterative PVP drafting
It is best for PVP team building and matchup prep. You can quickly check whether a 6v6 lineup has reliable strong hits, where it still needs patches, and whether a planned enemy team can punish it too easily.
You set up your side and the enemy side with four moves per spirit, then read the coverage overview and battlefield view in the middle, the enemy move-pool threats on the right, and the damage detail below once PVP settings are filled in.
No. You can start with a few core spirits, key moves, or expected opponents first, and then keep refining the remaining slots and PVP settings while the page updates around your current setup.